A thug, an outcast, a rebel.the lead character, Trane, is all of these in Getting Up: Contents Under Pressure. It uses a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. The game creates its own genre of gameplay, combining combat, action, adventure and stealth. Summary: Dedicated to creating a story and environment that is a true representation of graffiti culture, fashion pioneer Marc Ecko has enlisted 50 of the world's most elite graffiti artists to lend their best artwork and personal experiences to the game and consult with The Collective to give Dedicated to creating a story and environment that is a true representation of graffiti culture, fashion pioneer Marc Ecko has enlisted 50 of the world's most elite graffiti artists to lend their best artwork and personal experiences to the game and consult with The Collective to give Getting Up: Contents Under Pressure the authentic look and feel of a real urban environment.
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